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OpenRCT


Additional Information
(required fields are marked with *)
Save file (.sv4 / .sv6 / .park) to load. Can be a file path or can be a webhosted file URL. An existing save file must be specified; the server cannot generate a new scenario/save from scratch.
Will load the latest autosave (assuming one is present) *instead* of the Save File when the server is started. Useful for loading the latest progress of a park after a reboot. Set to "false" to "lock" progress of the park, and always load the original Save File on start up.
0 = Every 1 min, 1 = Every 5 min, 2 = Every 15 min, 3 = Every 30 min, 4 = Every hour, 5 = Never
Number of autosaves to keep before rolling over and deleting the oldest one. Set to 0 to disable autosaving.
Password requested by the server for clients to connect. Admins do not have to enter password to join. Leave empty for no password.
If set to "false", the server will not be advertised in the master server list, and clients must manually connect.
Set to "true" to have the server pause simulation if no clients are on the server.
Name of the server that appears in the server list.
Description of the server that appears when hovering over the server in the server list.
The server appears as a player in the player list. This is the name it will have.
Set to "true" if you would like in-game chat logged to file in Data/chatlogs.
Set to "true" if you would like in-game actions logged to file in Data/serverlogs.
The release tag (version) of OpenRCT2 to download and install from their official Github (ie. "v0.3.5.1"). Use "latest" to download the latest release, or "develop" to build from the latest source (takes longer to install but is the most up to date).
Maximum players allowed to connect to the server.
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